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46
3dmantra.in
Last Updated: 4 years
Success
55% of passed verification steps
Warning
15% of total warning
Errors
30% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 79%
Best Practices
Desktop Score 79%
SEO
Desktop Score 90%
Progressive Web App
Desktop Score 37%
Performance
Mobile Score 56%
Best Practices
Mobile Score 71%
SEO
Mobile Score 92%
Progressive Web App
Mobile Score 39%
Page Authority
Authority 1%
Domain Authority
Domain Authority 2%
Moz Rank
0.1/10
Bounce Rate
Rate 0%
Charset
Encoding
Great, language/character encoding is specified:
UTF-8
Title Tag
9 Characters
3D MANTRA
Meta Description
36 Characters
3D visualization, interior, exterior
Effective URL
18 Characters
http://3dmantra.in
Excerpt
Page content
3D Mantra 3D MANTRA IMAGINE YOUR HOME 3D MANTRA I...
Keywords Cloud
Density
design
20
interior
15
home
8
bedroom
7
exterior
6
mantra
6
room
5
imagine
5
living
4
3dmantra
3
Keyword Consistency
Keyword density is one of the main terms in SEO
Keyword
Freq
Title
Desc
Domain
H1
H2
design
20
interior
15
home
8
bedroom
7
exterior
6
mantra
6
room
5
imagine
5
living
4
3dmantra
3
Google Preview
Your look like this in google search result
3D MANTRA
http://3dmantra.in
3D visualization, interior, exterior
Robots.txt
File No Found
http://3dmantra.in/robots.txt
Sitemap.xml
File No Found
http://3dmantra.in/sitemap.xml
Page Size
Code & Text Ratio
Document Size: ~26.03 KB
Code Size: ~16.93 KB
Text Size: ~9.1 KB
Ratio: 34.96%
Estimation Traffic and Earnings
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Technologies
Apache
Web Servers
Font Awesome
Font Scripts
Google Font API
Font Scripts
Lightbox
JavaScript Frameworks
PHP
Programming Languages
Twitter Bootstrap
Web Frameworks
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Largest Contentful Paint
2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimizes main-thread work
0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay
20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Meaningful Paint
0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Cumulative Layout Shift
0.425
Cumulative Layout Shift measures the movement of visible elements within the viewport
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Properly size images
Potential savings of 1,383 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Includes front-end JavaScript libraries with known security vulnerabilities
9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Efficiently encode images
Potential savings of 2,414 KiB
Optimized images load faster and consume less cellular data
Keep request counts low and transfer sizes small
50 requests • 6,253 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve images in next-gen formats
Potential savings of 4,257 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Eliminate render-blocking resources
Potential savings of 490 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Speed Index
2.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Serve static assets with an efficient cache policy
45 resources found
A long cache lifetime can speed up repeat visits to your page
Remove unused CSS
Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Does not use HTTPS
50 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Initial server response time was short
Root document took 570 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests
19 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint
0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Time to Interactive
0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid enormous network payloads
Total size was 6,253 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoids an excessive DOM size
372 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
JavaScript execution time
0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First CPU Idle
0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Mobile
Avoid large layout shifts
4 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused CSS
Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First Contentful Paint
2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Max Potential First Input Delay
130 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Document uses legible font sizes
100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Does not use HTTPS
50 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve static assets with an efficient cache policy
45 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint (3G)
3990 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Includes front-end JavaScript libraries with known security vulnerabilities
9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid long main-thread tasks
2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Efficiently encode images
Potential savings of 2,414 KiB
Optimized images load faster and consume less cellular data
Properly size images
Potential savings of 685 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Keep request counts low and transfer sizes small
50 requests • 6,253 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid enormous network payloads
Total size was 6,253 KiB
Large network payloads cost users real money and are highly correlated with long load times
Speed Index
6.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve images in next-gen formats
Potential savings of 4,257 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First CPU Idle
3.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time
40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
JavaScript execution time
0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Meaningful Paint
3.1 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size
372 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Cumulative Layout Shift
0.961
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid chaining critical requests
19 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minimizes main-thread work
1.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint
8.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Eliminate render-blocking resources
Potential savings of 1,250 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Initial server response time was short
Root document took 370 ms
Keep the server response time for the main document short because all other requests depend on it
Time to Interactive
5.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Speed And Optimization Tips
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Alexa Rank
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