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12
meodia.com
Last Updated: 4 years
Success
47% of passed verification steps
Warning
30% of total warning
Errors
23% of total errors, require fast action
Share
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Desktop
Mobile
Performance
Desktop Score 91%
Best Practices
Desktop Score 86%
SEO
Desktop Score 100%
Progressive Web App
Desktop Score 33%
Performance
Mobile Score 95%
Best Practices
Mobile Score 93%
SEO
Mobile Score 100%
Progressive Web App
Mobile Score 36%
Page Authority
Authority 33%
Domain Authority
Domain Authority 39%
Moz Rank
3.3/10
Bounce Rate
Rate 0%
Charset
Encoding
Great, language/character encoding is specified:
UTF-8
Title Tag
0 Characters
NO DATA
Meta Description
46 Characters
See related links to what you are looking for.
Effective URL
67 Characters
http://ww25.meodia.com/?subid1=20210107-1626-2839-8553-a3650ff443ce
Google Preview
Your look like this in google search result
meodia.com
http://ww25.meodia.com/?subid1=20210107-1626-2839-8553-a3650ff443ce
See related links to what you are looking for.
Robots.txt
File Detected
http://meodia.com/robots.txt
Sitemap.xml
File Detected
http://meodia.com/sitemap.xml
Whois
Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-08-14 / 8 years
Create on: 2006-08-28 / 19 years
Expires on: 2018-08-28 / 81 months 7 days
Epik, Inc. ,
Registrar Whois Server: whois.epik.com
Registrar URL: http://www.epik.com
Nameservers
NS1.SEDOPARKING.COM
NS2.SEDOPARKING.COM
Page Size
Code & Text Ratio
Document Size: ~3.99 KB
Code Size: ~2.05 KB
Text Size: ~1.94 KB
Ratio: 48.64%
Estimation Traffic and Earnings
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Technologies
jQuery
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PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Minimize third-party usage
Third-party code blocked the main thread for 90 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoids enormous network payloads
Total size was 269 KiB
Large network payloads cost users real money and are highly correlated with long load times
Speed Index
2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Keep request counts low and transfer sizes small
16 requests • 269 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Total Blocking Time
50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive
1.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimizes main-thread work
0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats
Potential savings of 53 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid large layout shifts
2 elements found
These DOM elements contribute most to the CLS of the page.
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid long main-thread tasks
1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Contentful Paint
0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Does not use HTTPS
8 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint
1.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Max Potential First Input Delay
160 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Enable text compression
Potential savings of 7 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
First Meaningful Paint
0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size
14 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
JavaScript execution time
0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Reduce initial server response time
Root document took 710 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
First CPU Idle
1.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript
Potential savings of 76 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid serving legacy JavaScript to modern browsers
Potential savings of 20 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve static assets with an efficient cache policy
4 resources found
A long cache lifetime can speed up repeat visits to your page
Mobile
Avoid serving legacy JavaScript to modern browsers
Potential savings of 20 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Speed Index
2.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids enormous network payloads
Total size was 154 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused JavaScript
Potential savings of 76 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Minimizes main-thread work
1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Reduce the impact of third-party code
Third-party code blocked the main thread for 300 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Initial server response time was short
Root document took 360 ms
Keep the server response time for the main document short because all other requests depend on it
First Meaningful Paint
1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid large layout shifts
1 element found
These DOM elements contribute most to the CLS of the page.
Keep request counts low and transfer sizes small
11 requests • 154 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Enable text compression
Potential savings of 6 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Does not use HTTPS
6 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Time to Interactive
3.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Estimated Input Latency
30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G)
2172 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First CPU Idle
3.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint
2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids an excessive DOM size
16 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Cumulative Layout Shift
0.072
Cumulative Layout Shift measures the movement of visible elements within the viewport
Document uses legible font sizes
92.43% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Uses efficient cache policy on static assets
3 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint
1.1 s
First Contentful Paint marks the time at which the first text or image is painted
Max Potential First Input Delay
380 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Total Blocking Time
280 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
JavaScript execution time
0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks
3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Speed And Optimization Tips
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Alexa Rank
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