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18
zyznowski.pl
Last Updated: 4 years
Success
54% of passed verification steps
Warning
23% of total warning
Errors
23% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 87%
Best Practices
Desktop Score 71%
SEO
Desktop Score 83%
Progressive Web App
Desktop Score 4%
Performance
Mobile Score 53%
Best Practices
Mobile Score 64%
SEO
Mobile Score 71%
Progressive Web App
Mobile Score 4%
Page Authority
Authority 20%
Domain Authority
Domain Authority 14%
Moz Rank
2.0/10
Bounce Rate
Rate 0%
Charset
Encoding
Great, language/character encoding is specified:
UTF-8
Title Tag
17 Characters
WWW.ZYZNOWSKI.PL
Meta Description
0 Characters
NO DATA
Effective URL
23 Characters
http://www.zyznowski.pl
Excerpt
Page content
www.zyznowski.pl ...
Keywords Cloud
Density
książki
17
żyznowski
12
luty
10
listopad
10
czerwiec
10
oraz
10
sierpień
9
październik
9
było
8
styczeń
8
Keyword Consistency
Keyword density is one of the main terms in SEO
Keyword
Freq
Title
Desc
Domain
H1
H2
książki
17
żyznowski
12
luty
10
listopad
10
czerwiec
10
oraz
10
sierpień
9
październik
9
było
8
styczeń
8
Google Preview
Your look like this in google search result
WWW.ZYZNOWSKI.PL
http://www.zyznowski.pl
www.zyznowski.pl ...
Robots.txt
File Detected
http://zyznowski.pl/robots.txt
Sitemap.xml
File Detected
http://zyznowski.pl/sitemap.xml
Whois
Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 55 years
Create on: 1970-01-01 / 55 years
Expires on: 1970-01-01 / 668 months 25 days
Page Size
Code & Text Ratio
Document Size: ~72.45 KB
Code Size: ~39.22 KB
Text Size: ~33.23 KB
Ratio: 45.86%
Estimation Traffic and Earnings
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Technologies
Apache
Web Servers
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PHP
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PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
User Timing marks and measures
4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
First Contentful Paint
0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Efficiently encode images
Potential savings of 29 KiB
Optimized images load faster and consume less cellular data
Remove unused JavaScript
Potential savings of 403 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Cumulative Layout Shift
0.034
Cumulative Layout Shift measures the movement of visible elements within the viewport
Time to Interactive
2.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Speed Index
2.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoids enormous network payloads
Total size was 1,239 KiB
Large network payloads cost users real money and are highly correlated with long load times
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Keep request counts low and transfer sizes small
48 requests • 1,239 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Does not use HTTPS
13 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First CPU Idle
1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint
0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused CSS
Potential savings of 50 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Defer offscreen images
Potential savings of 264 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoid chaining critical requests
9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size
423 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Properly size images
Potential savings of 183 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Serve images in next-gen formats
Potential savings of 93 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid long main-thread tasks
5 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
JavaScript execution time
0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay
190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Total Blocking Time
160 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Page load is not fast enough on mobile networks
Interactive on simulated mobile network at 10.0 s
A fast page load over a cellular network ensures a good mobile user experience
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency
20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce the impact of third-party code
Third-party code blocked the main thread for 290 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Meaningful Paint
0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Minimizes main-thread work
1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Eliminate render-blocking resources
Potential savings of 450 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve static assets with an efficient cache policy
34 resources found
A long cache lifetime can speed up repeat visits to your page
Reduce initial server response time
Root document took 1,400 ms
Keep the server response time for the main document short because all other requests depend on it
Mobile
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Cumulative Layout Shift
0.034
Cumulative Layout Shift measures the movement of visible elements within the viewport
Keep request counts low and transfer sizes small
48 requests • 2,678 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Remove unused CSS
Potential savings of 50 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Largest Contentful Paint
2.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids enormous network payloads
Total size was 2,678 KiB
Large network payloads cost users real money and are highly correlated with long load times
Reduce initial server response time
Root document took 860 ms
Keep the server response time for the main document short because all other requests depend on it
Does not use HTTPS
13 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First CPU Idle
8.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Serve images in next-gen formats
Potential savings of 983 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Total Blocking Time
780 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Page load is not fast enough on mobile networks
Interactive at 13.2 s
A fast page load over a cellular network ensures a good mobile user experience
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images
Potential savings of 533 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoids an excessive DOM size
423 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Estimated Input Latency
240 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests
9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint
2.2 s
First Contentful Paint marks the time at which the first text or image is painted
Properly size images
Potential savings of 399 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Remove unused JavaScript
Potential savings of 421 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
User Timing marks and measures
4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Minimize main-thread work
3.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive
13.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Reduce JavaScript execution time
2.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint
2.2 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid long main-thread tasks
7 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Contentful Paint (3G)
4320.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Eliminate render-blocking resources
Potential savings of 540 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Max Potential First Input Delay
570 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Speed Index
10.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce the impact of third-party code
Third-party code blocked the main thread for 1,310 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve static assets with an efficient cache policy
34 resources found
A long cache lifetime can speed up repeat visits to your page
Efficiently encode images
Potential savings of 645 KiB
Optimized images load faster and consume less cellular data
Speed And Optimization Tips
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Alexa Rank
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